diff --git a/lib/exirc/client.ex b/lib/exirc/client.ex
index 49a9ad6..c8286d4 100644
--- a/lib/exirc/client.ex
+++ b/lib/exirc/client.ex
@@ -1,662 +1,665 @@
 defmodule ExIrc.Client do
   @moduledoc """
   Maintains the state and behaviour for individual IRC client connections
   """
   use    Irc.Commands
   import ExIrc.Logger
 
   alias ExIrc.Channels, as: Channels
   alias ExIrc.Utils,    as: Utils
 
   # Client internal state
   defmodule ClientState do
     defstruct event_handlers:   [],
               server:           "localhost",
               port:             6667,
               socket:           nil,
               nick:             "",
               pass:             "",
               user:             "",
               name:             "",
               connected?:       false,
               logged_on?:       false,
               autoping:         true,
               channel_prefixes: "",
               network:          "",
               user_prefixes:    "",
               login_time:       "",
               channels:         [],
               debug?:           false
   end
 
   #################
   # External API
   #################
 
   @doc """
   Start a new IRC client process
 
   Returns either {:ok, pid} or {:error, reason}
   """
   @spec start!(options :: list() | nil) :: {:ok, pid} | {:error, term}
   def start!(options \\ []) do
     start_link(options)
   end
   @doc """
   Start a new IRC client process.
 
   Returns either {:ok, pid} or {:error, reason}
   """
   @spec start_link(options :: list() | nil) :: {:ok, pid} | {:error, term}
   def start_link(options \\ []) do
     :gen_server.start_link(__MODULE__, options, [])
   end
   @doc """
   Stop the IRC client process
   """
   @spec stop!(client :: pid) :: {:stop, :normal, :ok, ClientState.t}
   def stop!(client) do
     :gen_server.call(client, :stop)
   end
   @doc """
   Connect to a server with the provided server and port
 
   Example:
     Client.connect! pid, "localhost", 6667
   """
   @spec connect!(client :: pid, server :: binary, port :: non_neg_integer) :: :ok
   def connect!(client, server, port) do
     :gen_server.call(client, {:connect, server, port}, :infinity)
   end
   @doc """
   Determine if the provided client process has an open connection to a server
   """
   @spec is_connected?(client :: pid) :: true | false
   def is_connected?(client) do
     :gen_server.call(client, :is_connected?)
   end
   @doc """
   Logon to a server
 
   Example:
     Client.logon pid, "password", "mynick", "username", "My Name"
   """
   @spec logon(client :: pid, pass :: binary, nick :: binary, user :: binary, name :: binary) :: :ok | {:error, :not_connected}
   def logon(client, pass, nick, user, name) do
     :gen_server.call(client, {:logon, pass, nick, user, name}, :infinity)
   end
   @doc """
   Determine if the provided client is logged on to a server
   """
   @spec is_logged_on?(client :: pid) :: true | false
   def is_logged_on?(client) do
     :gen_server.call(client, :is_logged_on?)
   end
   @doc """
   Send a message to a nick or channel
   Message types are:
     :privmsg
     :notice
     :ctcp
   """
   @spec msg(client :: pid, type :: atom, nick :: binary, msg :: binary) :: :ok | {:error, atom}
   def msg(client, type, nick, msg) do
     :gen_server.call(client, {:msg, type, nick, msg}, :infinity)
   end
   @doc """
   Send an action message, i.e. (/me slaps someone with a big trout)
   """
   @spec me(client :: pid, channel :: binary, msg :: binary) :: :ok | {:error, atom}
   def me(client, channel, msg) do
     :gen_server.call(client, {:me, channel, msg}, :infinity)
   end
   @doc """
   Change the client's nick
   """
   @spec nick(client :: pid, new_nick :: binary) :: :ok | {:error, atom}
   def nick(client, new_nick) do
     :gen_server.call(client, {:nick, new_nick}, :infinity)
   end
   @doc """
   Send a raw IRC command
   """
   @spec cmd(client :: pid, raw_cmd :: binary) :: :ok | {:error, atom}
   def cmd(client, raw_cmd) do
     :gen_server.call(client, {:cmd, raw_cmd})
   end
   @doc """
   Join a channel, with an optional password
   """
   @spec join(client :: pid, channel :: binary, key :: binary | nil) :: :ok | {:error, atom}
   def join(client, channel, key \\ "") do
     :gen_server.call(client, {:join, channel, key}, :infinity)
   end
   @doc """
   Leave a channel
   """
   @spec part(client :: pid, channel :: binary) :: :ok | {:error, atom}
   def part(client, channel) do
     :gen_server.call(client, {:part, channel}, :infinity)
   end
   @doc """
   Kick a user from a channel
   """
   @spec kick(client :: pid, channel :: binary, nick :: binary, message :: binary | nil) :: :ok | {:error, atom}
   def kick(client, channel, nick, message \\ "") do
     :gen_server.call(client, {:kick, channel, nick, message}, :infinity)
   end
   @doc """
   Change mode for a user or channel
   """
   @spec mode(client :: pid, channel_or_nick :: binary, flags :: binary, args :: binary | nil) :: :ok | {:error, atom}
   def mode(client, channel_or_nick, flags, args \\ "") do
     :gen_server.call(client, {:mode, channel_or_nick, flags, args}, :infinity)
   end
   @doc """
   Invite a user to a channel
   """
   @spec invite(client :: pid, nick :: binary, channel :: binary) :: :ok | {:error, atom}
   def invite(client, nick, channel) do
     :gen_server.call(client, {:invite, nick, channel}, :infinity)
   end
   @doc """
   Quit the server, with an optional part message
   """
   @spec quit(client :: pid, msg :: binary | nil) :: :ok | {:error, atom}
   def quit(client, msg \\ "Leaving..") do
     :gen_server.call(client, {:quit, msg}, :infinity)
   end
   @doc """
   Get details about each of the client's currently joined channels
   """
   @spec channels(client :: pid) :: list(binary) | [] | {:error, atom}
   def channels(client) do
     :gen_server.call(client, :channels)
   end
   @doc """
   Get a list of users in the provided channel
   """
   @spec channel_users(client :: pid, channel :: binary) :: list(binary) | [] | {:error, atom}
   def channel_users(client, channel) do
     :gen_server.call(client, {:channel_users, channel})
   end
   @doc """
   Get the topic of the provided channel
   """
   @spec channel_topic(client :: pid, channel :: binary) :: binary | {:error, atom}
   def channel_topic(client, channel) do
     :gen_server.call(client, {:channel_topic, channel})
   end
   @doc """
   Get the channel type of the provided channel
   """
   @spec channel_type(client :: pid, channel :: binary) :: atom | {:error, atom}
   def channel_type(client, channel) do
     :gen_server.call(client, {:channel_type, channel})
   end
   @doc """
   Determine if a nick is present in the provided channel
   """
   @spec channel_has_user?(client :: pid, channel :: binary, nick :: binary) :: true | false | {:error, atom}
   def channel_has_user?(client, channel, nick) do
     :gen_server.call(client, {:channel_has_user?, channel, nick})
   end
   @doc """
   Add a new event handler process
   """
   @spec add_handler(client :: pid, pid) :: :ok
   def add_handler(client, pid) do
     :gen_server.call(client, {:add_handler, pid})
   end
   @doc """
   Add a new event handler process, asynchronously
   """
   @spec add_handler_async(client :: pid, pid) :: :ok
   def add_handler_async(client, pid) do
     :gen_server.cast(client, {:add_handler, pid})
   end
   @doc """
   Remove an event handler process
   """
   @spec remove_handler(client :: pid, pid) :: :ok
   def remove_handler(client, pid) do
     :gen_server.call(client, {:remove_handler, pid})
   end
   @doc """
   Remove an event handler process, asynchronously
   """
   @spec remove_handler_async(client :: pid, pid) :: :ok
   def remove_handler_async(client, pid) do
     :gen_server.cast(client, {:remove_handler, pid})
   end
   @doc """
   Get the current state of the provided client
   """
   @spec state(client :: pid) :: [{atom, any}]
   def state(client) do
     state = :gen_server.call(client, :state)
     [server:            state.server,
      port:              state.port,
      nick:              state.nick,
      pass:              state.pass,
      user:              state.user,
      name:              state.name,
      autoping:          state.autoping,
      connected?:        state.connected?,
      logged_on?:        state.logged_on?,
      channel_prefixes:  state.channel_prefixes,
      user_prefixes:     state.user_prefixes,
      channels:          Channels.to_proplist(state.channels),
      network:           state.network,
      login_time:        state.login_time,
      debug?:            state.debug?,
      event_handlers:    state.event_handlers]
   end
 
   ###############
   # GenServer API
   ###############
 
   @doc """
   Called when :gen_server initializes the client
   """
   @spec init(list(any) | []) :: {:ok, ClientState.t}
   def init(options \\ []) do
     autoping = Keyword.get(options, :autoping, true)
     debug    = Keyword.get(options, :debug, false)
     # Add event handlers
     handlers = 
       Keyword.get(options, :event_handlers, []) 
       |> List.foldl([], &do_add_handler/2)
     # Return initial state
     {:ok, %ClientState{
       event_handlers: handlers,
       autoping:       autoping,
       logged_on?:     false,
       debug?:         debug,
       channels:       ExIrc.Channels.init()}}
   end
   @doc """
   Handle calls from the external API. It is not recommended to call these directly.
   """
   # Handle call to get the current state of the client process
   def handle_call(:state, _from, state), do: {:reply, state, state}
   # Handle call to stop the current client process
   def handle_call(:stop, _from, state) do
     # Ensure the socket connection is closed if stop is called while still connected to the server
     if state.connected?, do: :gen_tcp.close(state.socket)
     {:stop, :normal, :ok, %{state | :connected? => false, :logged_on? => false, :socket => nil}}
   end
   # Handles call to add a new event handler process
   def handle_call({:add_handler, pid}, _from, state) do
     handlers = do_add_handler(pid, state.event_handlers)
     {:reply, :ok, %{state | :event_handlers => handlers}}
   end
   # Handles call to remove an event handler process
   def handle_call({:remove_handler, pid}, _from, state) do
     handlers = do_remove_handler(pid, state.event_handlers)
     {:reply, :ok, %{state | :event_handlers => handlers}}
   end
   # Handle call to connect to an IRC server
   def handle_call({:connect, server, port}, _from, state) do
     # If there is an open connection already, close it.
     if state.socket != nil, do: :gen_tcp.close(state.socket)
     # Open a new connection
     case :gen_tcp.connect(String.to_char_list(server), port, [:list, {:packet, :line}, {:keepalive, true}]) do
       {:ok, socket} ->
         send_event {:connected, server, port}, state
         {:reply, :ok, %{state | :connected? => true, :server => server, :port => port, :socket => socket}}
       error ->
         {:reply, error, state}
     end
   end
   # Handle call to determine if the client is connected
   def handle_call(:is_connected?, _from, state), do: {:reply, state.connected?, state}
   # Prevents any of the following messages from being handled if the client is not connected to a server.
   # Instead, it returns {:error, :not_connected}.
   def handle_call(_, _from, %ClientState{:connected? => false} = state), do: {:reply, {:error, :not_connected}, state}
   # Handle call to login to the connected IRC server
   def handle_call({:logon, pass, nick, user, name}, _from, %ClientState{:logged_on? => false} = state) do
     send! state.socket, pass!(pass)
     send! state.socket, nick!(nick)
     send! state.socket, user!(user, name)
     {:reply, :ok, %{state | :pass => pass, :nick => nick, :user => user, :name => name} }
   end
   # Handle call to determine if client is logged on to a server
   def handle_call(:is_logged_on?, _from, state), do: {:reply, state.logged_on?, state}
   # Prevents any of the following messages from being handled if the client is not logged on to a server.
   # Instead, it returns {:error, :not_logged_in}.
   def handle_call(_, _from, %ClientState{:logged_on? => false} = state), do: {:reply, {:error, :not_logged_in}, state}
   # Handles call to send a message
   def handle_call({:msg, type, nick, msg}, _from, state) do
     data = case type do
       :privmsg -> privmsg!(nick, msg)
       :notice  -> notice!(nick, msg)
       :ctcp    -> notice!(nick, ctcp!(msg))
     end
     send! state.socket, data
     {:reply, :ok, state}
   end
   # Handle /me messages
   def handle_call({:me, channel, msg}, _from, state) do
     data = me!(channel, msg)
     send! state.socket, data
     {:reply, :ok, state}
   end
   # Handles call to join a channel
   def handle_call({:join, channel, key}, _from, state)      do send!(state.socket, join!(channel, key)); {:reply, :ok, state} end
   # Handles a call to leave a channel
   def handle_call({:part, channel}, _from, state)           do send!(state.socket, part!(channel)); {:reply, :ok, state} end
   # Handles a call to kick a client
   def handle_call({:kick, channel, nick, message}, _from, state) do
     send!(state.socket, kick!(channel, nick, message))
     {:reply, :ok, state}
   end
   # Handles a call to change mode for a user or channel
   def handle_call({:mode, channel_or_nick, flags, args}, _from, state) do
     send!(state.socket, mode!(channel_or_nick, flags, args))
     {:reply, :ok, state}
   end
   # Handle call to invite a user to a channel
   def handle_call({:invite, nick, channel}, _from, state) do
     send!(state.socket, invite!(nick, channel))
     {:reply, :ok, state}
   end
   # Handle call to quit the server and close the socket connection
   def handle_call({:quit, msg}, _from, state) do
     if state.connected? do
       send! state.socket, quit!(msg)
       send_event :disconnected, state
       :gen_tcp.close state.socket
     end
     {:reply, :ok, %{state | :connected? => false, :logged_on? => false, :socket => nil}}
   end
   # Handles call to change the client's nick
   def handle_call({:nick, new_nick}, _from, state) do send!(state.socket, nick!(new_nick)); {:reply, :ok, state} end
   # Handles call to send a raw command to the IRC server
   def handle_call({:cmd, raw_cmd}, _from, state) do send!(state.socket, command!(raw_cmd)); {:reply, :ok, state} end
   # Handles call to return the client's channel data
   def handle_call(:channels, _from, state), do: {:reply, Channels.channels(state.channels), state}
   # Handles call to return a list of users for a given channel
   def handle_call({:channel_users, channel}, _from, state), do: {:reply, Channels.channel_users(state.channels, channel), state}
   # Handles call to return the given channel's topic
   def handle_call({:channel_topic, channel}, _from, state), do: {:reply, Channels.channel_topic(state.channels, channel), state}
   # Handles call to return the type of the given channel
   def handle_call({:channel_type, channel}, _from, state), do: {:reply, Channels.channel_type(state.channels, channel), state}
   # Handles call to determine if a nick is present in the given channel
   def handle_call({:channel_has_user?, channel, nick}, _from, state) do
     {:reply, Channels.channel_has_user?(state.channels, channel, nick), state}
   end
   # Handles message to add a new event handler process asynchronously
   def handle_cast({:add_handler, pid}, state) do
     handlers = do_add_handler(pid, state.event_handlers)
     {:noreply, %{state | :event_handlers => handlers}}
   end
   @doc """
   Handles asynchronous messages from the external API. Not recommended to call these directly.
   """
   # Handles message to remove an event handler process asynchronously
   def handle_cast({:remove_handler, pid}, state) do
     handlers = do_remove_handler(pid, state.event_handlers)
     {:noreply, %{state | :event_handlers => handlers}}
   end
   @doc """
   Handle messages from the TCP socket connection.
   """
   # Handles the client's socket connection 'closed' event
   def handle_info({:tcp_closed, _socket}, %ClientState{:server => server, :port => port} = state) do
     info "Connection to #{server}:#{port} closed!"
     send_event :disconnected, state
     new_state = %{state |
       :socket =>     nil,
       :connected? => false,
       :logged_on? => false,
       :channels =>   Channels.init()
     }
     {:noreply, new_state}
   end
   # Handles any TCP errors in the client's socket connection
   def handle_info({:tcp_error, socket, reason}, %ClientState{:server => server, :port => port} = state) do
     error "TCP error in connection to #{server}:#{port}:\r\n#{reason}\r\nClient connection closed."
     new_state = %{state |
       :socket =>     nil,
       :connected? => false,
       :logged_on? => false,
       :channels =>   Channels.init()
     }
     {:stop, {:tcp_error, socket}, new_state}
   end
   # General handler for messages from the IRC server
   def handle_info({:tcp, _, data}, state) do
     debug? = state.debug?
     case Utils.parse(data) do
       %IrcMessage{:ctcp => true} = msg ->
         handle_data msg, state
         {:noreply, state}
       %IrcMessage{:ctcp => false} = msg ->
         handle_data msg, state
       %IrcMessage{:ctcp => :invalid} = msg when debug? ->
         send_event msg, state
         {:noreply, state}
       _ ->
         {:noreply, state}
     end
   end
   # If an event handler process dies, remove it from the list of event handlers
   def handle_info({:DOWN, _, _, pid, _}, state) do
     handlers = do_remove_handler(pid, state.event_handlers)
     {:noreply, %{state | :event_handlers => handlers}}
   end
   # Catch-all for unrecognized messages (do nothing)
   def handle_info(_, state) do
     {:noreply, state}
   end
   @doc """
   Handle termination
   """
   def terminate(_reason, state) do
     if state.socket != nil do
       :gen_tcp.close state.socket
       %{state | :socket => nil}
     end
     :ok
   end
   @doc """
   Transform state for hot upgrades/downgrades
   """
   def code_change(_old, state, _extra), do: {:ok, state}
 
   ################
   # Data handling
   ################
 
   @doc """
   Handle IrcMessages received from the server.
   """
   # Called upon successful login
   def handle_data(%IrcMessage{:cmd => @rpl_welcome}, %ClientState{:logged_on? => false} = state) do
     if state.debug?, do: debug "SUCCESFULLY LOGGED ON"
     new_state = %{state | :logged_on? => true, :login_time => :erlang.now()}
     send_event :logged_in, new_state
     {:noreply, new_state}
   end
   # Called when the server sends it's current capabilities
   def handle_data(%IrcMessage{:cmd => @rpl_isupport} = msg, state) do
     if state.debug?, do: debug "RECEIVING SERVER CAPABILITIES"
     {:noreply, Utils.isup(msg.args, state)}
   end
   # Called when the client enters a channel
   def handle_data(%IrcMessage{:nick => nick, :cmd => "JOIN"} = msg, %ClientState{:nick => nick} = state) do
     channel = msg.args |> List.first
     if state.debug?, do: debug "JOINED A CHANNEL #{channel}"
     channels  = Channels.join(state.channels, channel)
     new_state = %{state | :channels => channels}
     send_event {:joined, channel}, new_state
     {:noreply, new_state}
   end
   # Called when another user joins a channel the client is in
   def handle_data(%IrcMessage{:nick => user_nick, :cmd => "JOIN"} = msg, state) do
     channel = msg.args |> List.first
     if state.debug?, do: debug "ANOTHER USER JOINED A CHANNEL: #{channel} - #{user_nick}"
     channels  = Channels.user_join(state.channels, channel, user_nick)
     new_state = %{state | :channels => channels}
     send_event {:joined, channel, user_nick}, new_state
     {:noreply, new_state}
   end
   # Called on joining a channel, to tell us the channel topic
   # Message with three arguments is not RFC compliant but very common
   # Message with two arguments is RFC compliant
   def handle_data(%IrcMessage{:cmd => @rpl_topic} = msg, state) do
-    if state.debug?, do: debug "INITIAL TOPIC MSG"
     {channel, topic} = case msg.args do
-      [_nick, channel, topic] -> debug("1. TOPIC SET FOR #{channel} TO #{topic}"); {channel, topic}
-      [channel, topic]        -> debug("2. TOPIC SET FOR #{channel} TO #{topic}"); {channel, topic}
+      [_nick, channel, topic] -> {channel, topic}
+      [channel, topic]        -> {channel, topic}
+    end
+    if state.debug? do
+      debug "INITIAL TOPIC MSG"
+      debug "1. TOPIC SET FOR #{channel} TO #{topic}"
     end
     channels  = Channels.set_topic(state.channels, channel, topic)
     new_state = %{state | :channels => channels}
     send_event {:topic_changed, channel, topic}, new_state
     {:noreply, new_state}
   end
   # Called when the topic changes while we're in the channel
   def handle_data(%IrcMessage{:cmd => "TOPIC", :args => [channel, topic]}, state) do
     if state.debug?, do: debug "TOPIC CHANGED FOR #{channel} TO #{topic}"
     channels  = Channels.set_topic(state.channels, channel, topic)
     new_state = %{state | :channels => channels}
     send_event {:topic_changed, channel, topic}, new_state
     {:noreply, new_state}
   end
   # Called when joining a channel with the list of current users in that channel, or when the NAMES command is sent
   def handle_data(%IrcMessage{:cmd => @rpl_namereply} = msg, state) do
     if state.debug?, do: debug "NAMES LIST RECEIVED"
     {_nick, channel_type, channel, names} = case msg.args do
       [nick, channel_type, channel, names]  -> {nick, channel_type, channel, names}
       [channel_type, channel, names]        -> {nil, channel_type, channel, names}
     end
     channels = Channels.set_type(
       Channels.users_join(state.channels, channel, String.split(names, " ", trim: true)),
       channel,
       channel_type)
     {:noreply, %{state | :channels => channels}}
   end
   # Called when our nick has succesfully changed
   def handle_data(%IrcMessage{:cmd => "NICK", :nick => nick, :args => [new_nick]}, %ClientState{:nick => nick} = state) do
     if state.debug?, do: debug "NICK CHANGED FROM #{nick} TO #{new_nick}"
     new_state = %{state | :nick => new_nick}
     send_event {:nick_changed, new_nick}, new_state
     {:noreply, new_state}
   end
   # Called when someone visible to us changes their nick
   def handle_data(%IrcMessage{:cmd => "NICK", :nick => nick, :args => [new_nick]}, state) do
     if state.debug?, do: debug "#{nick} CHANGED THEIR NICK TO #{new_nick}"
     channels  = Channels.user_rename(state.channels, nick, new_nick)
     new_state = %{state | :channels => channels}
     send_event {:nick_changed, nick, new_nick}, new_state
     {:noreply, new_state}
   end
   # Called when we leave a channel
   def handle_data(%IrcMessage{:cmd => "PART", :nick => nick} = msg, %ClientState{:nick => nick} = state) do
     channel = msg.args |> List.first
     if state.debug?, do: debug "WE LEFT A CHANNEL: #{channel}"
     channels  = Channels.part(state.channels, channel)
     new_state = %{state | :channels => channels}
     send_event {:parted, channel}, new_state
     {:noreply, new_state}
   end
   # Called when someone else in our channel leaves
   def handle_data(%IrcMessage{:cmd => "PART", :nick => user_nick} = msg, state) do
     channel = msg.args |> List.first
     if state.debug?, do: debug "#{user_nick} LEFT A CHANNEL: #{channel}"
     channels  = Channels.user_part(state.channels, channel, user_nick)
     new_state = %{state | :channels => channels}
     send_event {:parted, channel, user_nick}, new_state
     {:noreply, new_state}
   end
   # Called when we receive a PING
   def handle_data(%IrcMessage{:cmd => "PING"} = msg, %ClientState{:autoping => true} = state) do
     if state.debug?, do: debug "RECEIVED A PING!"
     case msg do
       %IrcMessage{:args => [from]} ->
         if state.debug?, do: debug("SENT PONG2")
         send!(state.socket, pong2!(state.nick, from))
       _ ->
         if state.debug?, do: debug("SENT PONG1") 
         send!(state.socket, pong1!(state.nick))
     end
     {:noreply, state};
   end
   # Called when we are invited to a channel
   def handle_data(%IrcMessage{:cmd => "INVITE", :args => [nick, channel], :nick => by} = msg, %ClientState{:nick => nick} = state) do
     if state.debug?, do: debug "RECEIVED AN INVITE: #{msg.args |> Enum.join(" ")}"
     send_event {:invited, by, channel}, state
     {:noreply, state}
   end
   # Called when we are kicked from a channel
   def handle_data(%IrcMessage{:cmd => "KICK", :args => [channel, nick], :nick => by} = _msg, %ClientState{:nick => nick} = state) do
     if state.debug?, do: debug "WE WERE KICKED FROM #{channel} BY #{by}"
     send_event {:kicked, by, channel}, state
     {:noreply, state}
   end
   # Called when someone else was kicked from a channel
   def handle_data(%IrcMessage{:cmd => "KICK", :args => [channel, nick], :nick => by} = _msg, state) do
     if state.debug?, do: debug "#{nick} WAS KICKED FROM #{channel} BY #{by}"
     send_event {:kicked, nick, by, channel}, state
     {:noreply, state}
   end
   # Called when someone sends us a message
   def handle_data(%IrcMessage{:nick => from, :cmd => "PRIVMSG", :args => [nick, message]} = _msg, %ClientState{:nick => nick} = state) do
     if state.debug?, do: debug "#{from} SENT US #{message}"
     send_event {:received, message, from}, state
     {:noreply, state}
   end
   # Called when someone sends a message to a channel we're in, or a list of users
   def handle_data(%IrcMessage{:nick => from, :cmd => "PRIVMSG", :args => [to, message]} = _msg, %ClientState{:nick => nick} = state) do
     if state.debug?, do: debug "#{from} SENT #{message} TO #{to}"
     send_event {:received, message, from, to}, state
     # If we were mentioned, fire that event as well
     if String.contains?(message, nick), do: send_event({:mentioned, message, from, to}, state)
     {:noreply, state}
   end
   # Called when someone uses ACTION, i.e. `/me dies`
   def handle_data(%IrcMessage{:nick => from, :cmd => "ACTION", :args => [channel, message]} = _msg, state) do
     if state.debug?, do: debug "* #{from} #{message} in #{channel}"
     send_event {:me, message, from, channel}, state
     {:noreply, state}
   end
   # Called any time we receive an unrecognized message
   def handle_data(msg, state) do
     if state.debug? do debug "UNRECOGNIZED MSG: #{msg.cmd}"; IO.inspect(msg) end
     {:noreply, state}
   end
 
   ###############
   # Internal API
   ###############
   defp send_event(msg, %ClientState{:event_handlers => handlers}) when is_list(handlers) do
     Enum.each(handlers, fn({pid, _}) -> Kernel.send(pid, msg) end)
   end
 
   defp do_add_handler(pid, handlers) do
     case Enum.member?(handlers, pid) do
       false ->
         ref = Process.monitor(pid)
         [{pid, ref} | handlers]
       true ->
         handlers
     end
   end
 
   defp do_remove_handler(pid, handlers) do
     case List.keyfind(handlers, pid, 0) do
       {pid, ref} ->
         Process.demonitor(ref)
         List.keydelete(handlers, pid, 0)
       nil ->
         handlers
     end
   end
 
   defp debug(msg) do
     IO.puts(IO.ANSI.green() <> msg <> IO.ANSI.reset())
   end
 
 end